Wednesday, December 15, 2010

All good things must come to an end...

Its been a long two weeks of production for the final presentation of my project.  All the process forged into the model, then the drawings is complete and now the semester is over for this studio after the final critique last night.  I feel that I had many break throughs in my process work, but the summation of the process of my final design did not compliment the full potential my project could have had.  My 'rational' thinking held me back, I think, in project that could have been more than just a building.  My 'eureka moment'  hit me just a little too late, although the critiques I received helped in my understanding.  This was by far the most I've ever learned in a studio and I appreciate the patience Luis had for my constant reverting to rational thinking most of the time.  Here's my final presentation layout and some model pictures.







Saturday, December 4, 2010

Reinventing the Theater

After much thought, process, and a few words from mr. Archipegster I have come up with my final design.  It consists of 5 main floors (each main floor has level change to it) one above grade, one on-grade, and 3 below.  Entrance is down a ramp starting on grade and going below or also in between the theaters which are the above grade elements.  The circulation is central, unfortunately not drawn in on the plans shown below, but it emphasizes the vertical tension in movement just like my site has horizontal tension between the corners of the existing buildings.  The archive is the most buried levels (along with the mechanical) with light getting in from some light wells.  The first level below grade contains the library, admin offices, one of the lobby/gallery spaces, etc.  the other lobby/gallery is directly above between the theaters.  All the floor heights and changes in level (for floor and ceiling) are reflections of the "bars" of program crossing over one another or what is happening above.  Some bars combine to form larger storage spaces like the archive.  The theaters are my most recent epiphany and they are my reinvention of viewing cinema.  Instead of massing blocks like I could not get out of before ('remember...') I used the bars to generate a new form that also emphasizes the forces and the tension of my site.  They also promote the idea of new experience every visit because every seat will have a different experience of viewing the screen.  The only thing I feel I'm struggling with now is to use my original playing with the grade idea or refine it to the bars again and turn the ground up like in Matt's drawdel and Gianni Pattena's sketch.  Any further suggestions and critiques would be helpful before I finish my model...




quick sketch of a section through the theater bars; the bars would raise up at different heights

Matt Pegolo's critique w/me (some drawing ideas too)







Tuesday, November 23, 2010

Drawings Without Paper

Lately we've been experimenting with different mediums and materials to create drawings.  Wire, wood, wax, plaster, resin, and concrete were all materials available to create these "drawings without paper".  My final two drawings are comprised of plaster and wire as their mediums.  I chose to "draw" my underground floor plan in a plaster cast and a section axon of a chunk of my building in a wire frame.  Here's the results:









Friday, November 12, 2010

FINALLY!

After much frustration, aggravation and going in circles with designs I finally discovered my design...now to make it fully functioning.  I started with a little fun to get my mind into a different state by taking a piece of corrugated cardboard and crumpling it up.  I covered it in spray paint and stamped it on trace to make some cool designs, I even threw some ink on white paper to loosen the tension in my head.  Finally, I cam up with a model that accentuated and took full advantage of the constricted corner condition that is my site. Introducing ground plane shifts, ramps, and climbing vertical elements led to my current intervention and realization.







Monday, November 8, 2010

Don't force it, Discover it

After much thought, process, and sketching I finally have discovered a building form that pertains to my conceptual ideas.  It derives from my collage-strip model, the first sectional sketch inspired by my cubism landscape, and some ideas taken from our cinema viewing session.  The building is created from a 'strip' that rises up, over, and back down to create the basic form.  The abstract shapes delineate the site and create spaces and places through their relations to the ground, existing buildings, and each other.








Wednesday, November 3, 2010

Post MidCrit

So its been a while since my last post so I have a lot of info to cover pre- and post-midreview of my intervention.  After completing the collage and basic model I began to design in section to create a realization with the program included in the concept.  I wanted to create the linear, strip-like quality I achieved in the collage with the view diagram/drawdel.  My first sectional sketch was created by using the walls of the cubism landscape model and perceiving them as floor plates in section instead of walls in plan. I continued with a sketch inspired by the small model I posted pictures of with the collage; an underground scheme that pushed up through the ground into a tower.  The drafted section that was presented at my mid review took a different approach and dug into the ground instead of 'erupting' up, but it lost the linear quality and power that I generated in my collage even with my integration of the 'strips' as the structure and even light screens.




After hearing the insightful comments of the guest critiques I know the direction I have to move in and I am looking to infuse my stronger concept into the plan and section of this intervention.  It started with my unfinished model for the mid review when it landed sideways on my desk after I threw it.  It had a linear quality that started to kickstart my rethinking of my design.  Also, the movies watched in studio on tuesday have given me some ideas for rethinking certain spaces with integration of light, objects, and portals to direct views, focus, and even circulation.

Monday, October 25, 2010

Intervention

I finally finished my collage after restarting it because my first attempt was not what I was looking for.  I started the final collage by cutting up strips of any grass in pictures of the site and then proceeded to place them one at a time by making a decision, placing it and leaving it.  I then moved on to the buildings which are adjacent to my intervention's site.  it transitions from grass, to the pathways, to the buildings, to the sky. Something I discovered through this was that the green aspect continues from the ground to the sky through the trees.  Here's the final product:


I proceeded to create a basic model for a conceptual idea I have using aspects of the collage.  It focuses on the brick continuing up the facade of the buildings.  I would like to translate this idea into my building but with grass and greenery.  My concept is to have the ground 'ripple' as it gets close to the building corners and then rise up out of the ground in the empty space between them.